STARTREK This is a game of galactic conflict between the starship ENTERPRISE and a surly horde of Klingon (or Romulan or Tholian) Destroyers. You are the Captain in charge of the Enterprise and it is your duty to eradicate the Klingon (Romulan or Tholian) menace from the galaxy. The galaxy is divided into 64 quadrants in the form of an 8x8 grid. Each quadrant is further subdivided into an 8x8 array of 64 sectors. This is the shape of the playing field. You will be assigned a starting point somewhere in the gal- axy to begin a tour of duty. You have at your disposal the wisdom of the officers of the Starship Enterprise to guide you as you unleash the full destructive capabilities of the Enterprise in your eternal quest for peace in the galaxy. Here are the commands that you can ask for help on: N-avigate S-hort Range Scan L-ong Range Scan P-hasors T-orpedos E-ngineering D-amage Control C-omputer Q-uit H-elp (or ?) N-AVIGATE This command is used to control your warp drive (FTL). There are two variables that you must set in order to use your warp drive. The first is the direction. This is set by entering a number greater than or equal to one and less than nine. the numbers represent the following directions: 4 5 6 \ | / \ | / \ | / 3-----E-----7 / | \ / | \ / | \ 2 1 8 The second variable is the distance or warp factor. One warp factor is the size of one quadrant. The warp factor must be entered as a decimal fraction to move sectors instead of quad- rants. I.E. Enter .375 to move 3/8'ths of a quadrant or 3 sectors. S-HORT RANGE SCAN This readout shows you a scan of every sector of the quadrant that your are in. The symbology is as follows: . = Empty Space * = A Star K = A Klingon Warship R = Romulan Battle Cruiser T = Tholian Fighter B = A Friendly Starbase ? = Spacecrud E = The Enterprise The short range scan will also give a status report including the current condition code. The codes are as follows: GREEN = Scanners Clear YELLOW = Enterprise Energy Low ORANGE = One Klingon in Quadrant RED = More Than One Klingon in Quadrant L-ONG RANGE SCAN This scan shows the conditions in space for one quadrant on each side of your present quadrant (which is in the middle of the scan). The scan is coded such that the units digit is the number of stars: the tens digit is the number of starbases and the hundreds digit is the number of Klingons. For example: 207 = 2 Klingons : no bases : 7 stars When you issue a Long Range Scan the data collected is stored in the Galactic Map for access through the Enterprise's central com- puter (See 'C'). If a quadrant displayed is outside the galactic limits it will be displayed as "***". P-HASER CONTROL Phasers are concentrated bursts of coherent energy that have great disruptive force at close range. They can be effective against several targets at once and are very fast at firing. You can set the amount of energy to use in a single burst but it is easy to use up all of your energy if you are not prudent. T-ORPEDO CONTROL You may fire Photon Torpedoes at the Klingons with this command. You must set the torpedo course in the same way it is set for the star- ship. Torpedoes take longer to unlimber and give the Klingons more opportunity for counter-attacks. Aiming is greatly enhanced through the use of the central computer (See 'C'). E-NGINEERING The 'E' command will put you in touch with the engineering section of the Enterprise and they will allow you to set the amount of energy that you wish to divert into your shields. Every time you are hit by enemy phaser fire your shields will be reduced. If they fall too low the damage you suffer will be severe. It is a good idea to set them high before going into battle. If you attempt a warp that consumes a lot of energy engineering will transfer some shield power to the warp drives. When you leave a starbase your shields will be at zero: don't forget to reset them. D-AMAGE CONTROL Damage control will give a numerical status report on the various sensitive devices on board. A positive number indicates that the device is still operational. A negative number shows that the device is not functioning. Sometimes a particular device can sustain sev- eral hits and still remain positive (functional). If the 'D' com- mand is issued when the Enterprise is docked it will serve as a summons to the repair facilities of the starbase. The Base repair- persons will fix all non-functional equipment on board but they do consume precious time. C-OMPUTER This command will put you in direct communications with the central computer (an 8080 based system). There are five options available: 1 ==>> Galactic Map. This is a print of the entire galaxy similar to a long range scan. Data is entered in the G-Map by the 'L' command. If a displayed quadrant has not been scanned by the long range sensors it will be displayed as "???". 2 ==>> Status Report. This tells the time remaining : the number of starbases remaining : and the number of Klingons remaining. 3 ==>> Torpedo Target Data. This will give the direction and distance to all Klingons in the quadrant. The direction may be used for firing photon torpedoes. 4 ==>> Starbase Navigation Data. This will give the direction and distance to the starbase in the quadrant. 5 ==>> Navigator. This will assist you in calculating the direction and distance to and from any quadrant or sector in the galaxy. Anything else will cause a list of valid commands to be displayed to jog your faulty RAM. ##################END HELP TREK>>>>>!<<<<>>>>!<<<<